Roblox · Posted 3w ago
Software Engineer (Data Access)
Job relayed by Stapply Data, its source: you apply there.
- Location
- 🇺🇸 San Mateo, United States
- Contract
- Full-time
- Role
- Data engineering
- Source
- Stapply Data
Stack
- Python
- Go
- C++
- C#
The posting
Join Roblox as a Software Engineer in the Data Access team, where you'll build and evolve EaaS, a managed OLTP access platform. You'll design infrastructure that abstracts distributed databases and caching systems, drive reliability and scalability improvements, and lead end-to-end technical execution. This role requires 1+ years of experience in building large-scale backend or infrastructure systems and proficiency in one or more programming languages.
- Concevoir et faire évoluer la plateforme d'accès OLTP gérée d'EaaS, en garantissant une expérience développeur cohérente et productive. - Diriger l'exécution technique de bout en bout, y compris l'architecture, la mise en œuvre, le déploiement et les opérations de production. - Collaborer avec des équipes interfonctionnelles pour résoudre des problèmes de scalabilité et de fiabilité pour des charges de travail critiques en production.
- Long-term Mindset: You are willing to take the long view to drive the collaboration and build the system - Strong Teamwork: You are able to collaborate in cross-functional and cross team projects to deliver the most curated technical solution - 1+ years of experience building large-scale backend or infrastructure systems. An understanding of building systems that operate at high QPS with low-latency requirements is a plus. Experience working on infrastructure or performance-critical backend systems is a plus - Curiosity: You are curious and passionate about solving open-ended problems. You can identify challenges, develop a deep understanding of the systems involved, and drive solutions in collaboration with your team - Knowledge: You are proficient in one or more programming languages (C#, C++, Go, Python or similar programming language)